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Wow classic logs
Wow classic logs










wow classic logs

So for example at the end of the 24 hour window, the values for 100%, 99%, 95%, 90%, etc. Instead of storing a position/percentile for every single ranking and parse (which would take a long long time to compute), the system instead computes the values for each metric (e.g., for DPS) at specific percentiles. To help communicate this concept, a character page shows which bosses are not locked in yet, so that you can know that the percentile being shown is not final yet and is subject to change.

Wow classic logs update#

Subscribers would beat non-subscribers, since they get their rankings processed much more quickly.įor these reasons, historical rankings are processed in 24 hour windows, with the cutoff for each update being noon UTC.Live loggers would potentially beat raiders who uploaded their logs after the raid, because they would get their scores up first.People who raided an hour or two earlier would have an advantage at the start of the week vs others who raided later. It would reward people uploading earlier than others.There are a number of reasons why the historical system works this way.

wow classic logs

However only one of these players has truly earned 100%, and when the next day locks in, the historical percentile will be finalized, and the updated percentile will be shown. This means that if 100% for the previous day was 11k DPS, every player who beats that score the following day will at first be shown a 100%, since they have beaten the previous day's scores. In order to provide an approximate historical percentile immediately, a comparison will be made against the previous day's cached percentiles until the new day's percentiles have been collected.

wow classic logs

When a player puts up a new parse, the history for that day has not been collected. The advantage of looking at historical rankings is that you can see how a player performed around the time they earned the parse, and the advantage of looking at today's rankings is that you can see how they stack up as a raid tier ages and you get into late farm. Rankings and parses can also be evaluated either around the time they occurred (historically) or they can be judged against today's values. Why do the Numbers Sometimes Change? How Historical Scores Work Let P = base points the boss is worth (typically 100), then: These scores are relative to the parses both above and below your score. The formulas used to determine all star points on a specific boss vary both by game and by metric. In addition to earning rankings for specific bosses, players can earn All Star points that represent a score across the entire zone and guilds can earn All Star points in the Speed / Execution bracket. This means that no new rankings can be added to the partition, and private reports, even if made public, will not result in new rankings being added to the global rankings for that partition. Whenever a tier of content arrives, or new partition is made, previous partitions become frozen. An "all" tab is also added, which will display a character's best parses from all partitions within that raid tier. A new tab is then created on character profiles, allowing users to view each partition. All rankings will then be reset, creating a clean slate for everyone to compete fairly once more. When a new partition is added, all previous parses and rankings up to that point will be saved and stored. This is to ensure that players can fairly compete with the current version of their class, rather than feeling that they can never beat previous numbers. However, if significant nerfs or buffs happen, then a new partition has to be created in order to allow classes that got nerfed to continue ranking. Ideally there will be only one partition for rankings and parses that spans the entire lifetime of a raid tier. They are meant to separate each tier of content. Partitions are essentially a split in rankings. In World of Warcraft, the brackets are item level ranges (for raids), and keystone levels (for Mythic dungeons) Partitions In addition to earning rankings for their best parses, each parse also belongs to a bracket, and a player can earn a bracket-specific ranking in each different bracket they compete in. You can use these colors to quickly scan a player or guild's rankings to see how they did. 100% is tan, 99+ is pink, 95+ is orange, etc. Whenever you see a ranking or parse percentile, it is colored according to the percentile range it falls into. A parse is similar to a ranking, but does not have to have been the player's best score. RankingsĪ ranking for a player represents their best score according to a specific metric. Guilds and teams can also be ranked on metrics such as fight speed and execution. Whenever players kill a boss in a public log, they are ranked according to various metrics, such as damage per second and healing per second.












Wow classic logs